Episode 10 – PHL Collective

Collective_Team

Listen to the podcast here

Subscribe via iTunes

Download the .mp3 here

This week I’m joined by seven gentlemen from the PHL Collective. Nick Madonna, Terry dee-fel-ee-cee-an-toe-nee-oh, Ryan Reed, Bren King, Brian Gitlin, Vincent Erhard, John Sepa, all of whom  are based out of Philadelphia.

Their first title, Knight Strike is an old-school arcade style game where you will battle endless hordes of enemies which get harder to beat the further into the game you get. It is also currently available on Steam Greenlight.

Noodle Arm Royale was built in two days as part of a rapid prototype/internal game jam. The game was specifically built to sit in an art gallery space and be the most ridiculous and irreverent installation in the place.

If you enjoyed what you heard here today, or found this show to be helpful, please consider donating to Gamer’s Outreach Foundation, which is organized by fellow Xbox MVP, Zach Wigal.

 

Benjamin Briggs

All music is courtesy of Benjamin Briggs.

Advertisements

Episode 06 – Andy Dunn, Exato Game Studios

Andy Dunn

On the sixth episode of the Indie Dev Podcast, I interview Andy Dunn of Exato Game Studios. Follow along as he illustrates how he helped lead Microsoft’s indie push with XNA, and his tips for becoming an entrepreneur in the software industry.

Andy also goes into detail about Steam’s Greenlight process, and the value of integrating a Steam Workshop into your game to build a community and following.

If you enjoyed what you heard here today, or found this show to be helpful, please consider donating to Gamer’s Outreach Foundation, which is organized by fellow Xbox MVP, Zach Wigal.

Things we talked about:

Benjamin Briggs

All music is courtesy of Benjamin Briggs.