On the second episode of the Indie Dev Podcast, I interview Kris Steele of Fun Infused Games. Follow along as he illustrates how he got his start with his first game Nasty on XBLIG, and has crafted nearly a dozen titles since 2009.
Kris also enlightens us on his experience with using Xamarin tools for cross-platform C# development, exploring Unity after coming from an XNA background, and the process of porting a number of his titles the Ouya along the way.
All music is courtesy of Benjamin Briggs.

